accessing variables from code run above shinyUI()

I have code that I have placed before the shinyUI function in ui.R. This code reads in some data from a csv file, makes computations based on the column names, and places certain column names into two variables: orig_cols and clean_cols. The first is unprocessed col names, and the second is processed col names. Individually, this code works fine.

Later on, in my server.R file and within shinyServer(), I need to see if a string is in orig_cols. Here's the weird thing. Originally this worked fine. Later, when I worked on a copy of this code, R tells me that orig_cols is not found. I suspect that the problem was that orig_cols was stored in history, and if I clean out history, none of the code above shinyUI() is being called. In other words, a console check for exists("orig_cols")within shinyServer() returns FALSE.

I read online that code you want to be called once should come at the top. Since I am using a two-file structure (ui.R and server.R), in the past I have placed it at the top of the ui.R file (under library calls).

Why would this suddenly stop working? Is there a way to ensure that certain code gets called first? I have no way to really debug this, because if I put browser within shinyServer(), the UI is already presented, but if I put browser() in ui.R, the app just hangs.

Thanks in advance for any advice.

Shiny - Scoping rules for Shiny apps (

perhaps use global.R

Thank you! global.R did the trick.

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